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Art
Description: The New Media: Virtual Reality Art course contributes to the BFA in the School of Art + Design and the BS in the Immersive Media and Game within the College of Engineering, Informatics, and Applied Sciences (CEIAS). The course invites students to immerse themselves in the groundbreaking field of Virtual Reality art creation. Emphasizing the intersection of art, technology, and immersive experience, this course equips students with the skills to conceptualize, design, and create interactive VR artworks. Preparing students for careers in arts-related fields, this course introduces them to industry-standard technologies, tools, and software. It also presents global examples of VR art. Utilizing industry-standard tools and platforms, students will explore spatial design, 3D modeling, texturing, interactivity, and user experience. Students will emerge from this course with a portfolio of compelling VR creations and a solid foundation for a career in this rapidly evolving artistic medium. The course spotlights global examples that foster a deeper understanding of the multicultural and interconnected nature of immersive media arts. Letter grade only. May be repeated for up to 6 units of credit.
Units: 3
Sections offered: Spring 2025
Prerequisite: ART 174
Art
Term : Fall 2024
Catalog Year : 2024-2025
ART 349 - New Media: Virtual Reality Art
Description: The New Media: Virtual Reality Art course contributes to the BFA in the School of Art + Design and the BS in the Immersive Media and Game within the College of Engineering, Informatics, and Applied Sciences (CEIAS). The course invites students to immerse themselves in the groundbreaking field of Virtual Reality art creation. Emphasizing the intersection of art, technology, and immersive experience, this course equips students with the skills to conceptualize, design, and create interactive VR artworks. Preparing students for careers in arts-related fields, this course introduces them to industry-standard technologies, tools, and software. It also presents global examples of VR art. Utilizing industry-standard tools and platforms, students will explore spatial design, 3D modeling, texturing, interactivity, and user experience. Students will emerge from this course with a portfolio of compelling VR creations and a solid foundation for a career in this rapidly evolving artistic medium. The course spotlights global examples that foster a deeper understanding of the multicultural and interconnected nature of immersive media arts. Letter grade only. May be repeated for up to 6 units of credit.
Units: 3
Sections offered: Spring 2025
Prerequisite: ART 174