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Immersive Media and Games
Term : Fall 2025
Catalog Year : 2025-2026

IMG 411 - Real Time Rendering


Description: This course introduces real time rendering techniques and how they are integrated into the game development process and game engines. It presents algorithms, mathematical concepts, and techniques used in the design and development of three-dimensional real-time interactive simulations and game software. Topics include linear algebra, scene management, collisions, visibility, and shading pipeline. Letter grade only.

Units: 3

Sections offered: Fall 2025

Prerequisite: CS 205 and IMG 410 with grades of C or better